Exclusive: Interview with Member of The Fire Emblem 12 Translation Team

Check out this exclusive interview with one of the main 3 translators on the Fire Emblem 12 translation team!

Fire Emblem Awakening Wallpaper Featuring Official Logo

With the official logo of Fire Emblem Awakening having just been released, we decided to make a wallpaper out of it after adding a few neat little effects to it. Download it for free right here!

Get Ready for the Twilight Symphony!!

Zelda Reorchestrated, also known as ZREO is getting closer and closer to the release of their amazing new album, the Twilight Symphony. This 3 and a half hour album will feature over 50 songs from the Legend of Zelda: Twilight Princess all fully reorchestrated.

New Super Mario Bros. 2 Info!

Here's everything you need to know about New Super Mario Bros. 2! If you're still debating whether or not you're gonna get this game, you really need to read this post!

DOWNLOADS REMOVED Xenoblade OST Re-Uploaded!

Back in Febuary, I uploaded what would become my most popular download on this site; the Xenoblade Soundtrack. Currently, it is my 8th most popular post, with roughly 1,200 views and each disc has been downloaded over 700 times (the first disc is approaching 900 downloads). So yeah, it's pretty popular. Regardless, I have a confession to make: it's not in it's highest quality! I'm so sorry, I didn't even know up until just recently. After figuring this out, I knew what had to be done, I had to reupload it in highest quality! So that's exactly what I did. Now you can download the Xenoblade Soundtrack in 320kbps MP3, or in FLAC for you audiofiles out there. Now, if you haven't played Xenoblade or you aren't interested you should still check out the OST. It's even better than the Super Mario Galaxy (and Super Mario Galaxy 2) soundtrack(s), and that's coming from a die-hard Mario fan. So yeah, you need to check it out! PLEASE!


So this OST actually came in a 4 part CD. The scans included with the download are the scans of the CDs, the covers, the back of the CD cases, etc. The scans are the same for both the MP3 and the FLAC downloads. They do not include any songs, so they are not necessary to download. Well, I hope you guys enjoy it. Please share this post with everyone!


Metroid Other M Review (Wii)

I can't help but feel this game gets no respect (insert obvious Rodney Dangerfield).  It was highly anticipated and sought after.  But for many Metroid fans it simply wasn't what they were hoping for in the end.  I find it can be extremely fun yet like all games has its flaws.

Other M is the first of its kind.  Developed by Team Ninja - known for the incredibly popular "Ninja Gaiden" series - Other M takes the unique route of third person perspective along with first person mixed in.  A method that works very well in some areas but can be an issue in others.

Another thing that separates Other M from its predecessors is it's involving story - so much in fact that it impedes game progression.

The game begins with a recap of sorts from what Samas experiences in the end of Super Metroid.  It explains - in a gorgeous cut-scene - what Samus' thoughts were as she stood before Mother Brain.  This is one of Other M's niches, getting to know Samus. 

Responding to a distress call known as "Baby's Cry", Samus sets out to a space facility called "Bottle Ship".  It is here that Samus encounters the Galactic Federation team, a group of highly trained (and ultimately highly forgettable) solders responding to the distress signal as well.

Though the years we've known Samus as a die-hard bounty hunter with physical and mental ironclad defenses.  But besides that we are never told who Samus is as a person. This is where the story that is Other M is told. Through Samus' memories we learn she once served in the Galactic Federation.  Enter everyone's favorite character: Adam Malcovich. Let us pray.

Samus views Adam as a father figure as he taught her leadership and discipline early in her career.  He knows Samus better than anyone else and she holds a deep respect for him for that.

On the flip side, Adam single handily rips the soul from Other M. First of all, he's a total meanie to Samus because of her departure from the Galactic Federation. While thought to be a clever plot device and unique approach to stripping the powered up suit from Samus early on(as many Metroid games do), Adam is the scapegoat.  He tells Samus that if she wants to work with him, she has to do as he says. This includes not using her Wave Beam(a wall penetrating upgrade to her blaster), Morph Ball upgrades(a sphere form Samus uses to explore hidden areas), or any other weapon until Adam allows here - even though she has them all already! 

I swear, I simply cannot stress how stupid of a idea this was. Seriously?  Yes, it was a different way of doing things, and I appreciate that. But different does NOT equal good.  This is something extremely small but can be cringe inducing when you come across a grappling beam hook and can't use it - even though you already have it! Argh!

Other M's missions take place in several different sectors of the Bottle Ship.  Throughtout the game orders are given by Adam to investigate for life sources and suspeciuos activity, amoung other things.  Objectives are pointed out on the dynamic map subscreen, which also displays enemy presense and often hidden items and passageways to explore.  It is presented very clearly and can be zoomed in or out for simplifying exploration.

Third person game play, while simplified by auto-aim, is super fun. Blasting your enemies with a charge shot sounds and looks awesome. With certain larger monsters Samus can charge up and hop on the baddie and blow em to bits with a point blank shot.  As for defensive maneuvers, there is a quick dodge Samus can do to avoid attacks and can be combed with the aforementioned point blank shot. However, you'll often find yourself dodging excessively and often on complete accident.

The first person action can be quite a deal more frustrating.  You aim the Wii Remote at the the sensor bar and you'll enter first person. Samus is virtually immobile aside for a split second prompt to quick dodge an incoming attack.  This mode is used mainly for firing missiles though the game incorporates other - highly annoying uses later. Such as the game freezing you in first person to search for a certain hand full of pixels(I'm not even kidding)to advance game play. 

Save point are frequent and almost always needed as they restore your missle and life supply(sometimes using it is mandatorty as the game will halt progress until you save).  Other M, even on normal difficulty, brings a challenge unseen before in a Metroid game.  While in past experences your life seemed to go on forever, this is simply not the case in Other M. 

Avoiding damage is critical as your health will deplete almost instantly if you're not careful, especially around tougher enimies later in the game.  If however you find yourself in a tight spot with your health low, Samus can use an ability called "Concentrate" to restore one energy tank, her initial bar of health.  Throughout the game you can acquire energy tanks that enable more health recovery through Concentration.  This action is done by holding the Wii remote straight up, and can recover missiles as well.

Upgrading has been broken down to a minimum(obviously because Samus pretty much has everything already) which can dissuade backtrack lovers.  Most of the game-charging and interesting upgrades are implemented through Adam's command, many of which are incredibly fun.  For example the Speed Booster, a hyper dash that automatically charges if Samus is able to run in a straight line for a set period, looks spectacular once enabled.

The graphics in Other M are average for Nintendo quality but bearing that Other M is action based this can be forgiven.  Some textures look really flat and dated(many bland shades of blue in spaceship style areas),while others pop out(such as a lava filled area where one of the more memorable boss battles take place).  Cut-scenes are top notch and really shine where the in-game lacks.  Character models don't contrast well with some of the muddled backgrounds but lighting in some areas fit the games mood rather well.

Sound and music fit very well and are satisfying.  Just about every effect, from the echo of your blaster ripping through an enemy to the whir of your morph ball as you roll down a corridor, sound great.  The music is few and far between but enjoyable when it is used.  Sadly, the unforgetable fanfare used when aquaring a new item is absent. Voice work is used for nearly the entire script.  The actors are average at best, dont' expect a lot of genuine emotion from these characters.

The game will run about 10 hours, a respectable time frame for an action game.  To add to the length there is a hard mode to be unlocked after completion of the game, as well as backtracking  your original file to achieve 100% completion if you failed to do so your first time through.

Overall: Other M is a respectable action game and worth a rental.  It has its stinker moments but its a worthwhile gaming experience.

Amazing Zelda Poker Cards!!

Outside of gaming, playing cards is also really entertaining. Whether you're playing poker with friends, or solitaire alone, it doesn't matter, almost nothing can beat a good ol' game of cards. Now if you were to mix Zelda with playing cards, what would you get? You would get Zelda playing cards!! Believe it or not, someone has actually made Zelda playing cards. He has already put them up for sale at http://www.fangamer.net/products/cards-of-legend, but unfortunately they are sold out!! Although I'm sure they'll stock back up soon. Here's the story behind the cards:
Deviantart user and Vector artist Nelde has been working on Zelda Poker cards for a while now. Finally he has finished his project. Each and every card was designed in Adobe Illustrator by Nelde, and Nelde alone. I am unaware of how long this project has taken, but I know that his hard work will pay off as Zelda fans everywhere will be rushing to get their hands on these as soon as they find out about them. The detail put into every card is truely amazing, and must have taken a very long time. The four suits on these cards are Triforce, Sword, Rupee, and Hearts. The faces cards feature the following (Look below for all card artwork):

Triforce (Main Zelda Characters)
  • Ganon as King of Triforce
  • Zelda as Queen of Triforce
  • Link as Jack of Triforce
Swords (Dark Beings)
  • Zant as King of Swords
  • Midna as Queen of Swords
  • Dark Link as Jack of Swords
Ruppees (Gorons)
  • Darunia as King of Rupees
  • Biggoron as Queen of Rupees
  • Darmani as Jack of Rupees
Hearts (Zoras)
  • King Zora as King of Hearts
  • Ruto as Queen of Hearts
  • Mikau as Jack of Hearts
Joker = Skull Kid

(Image may be slightly outdated)

System Update for 3DS

It's just as the title says. Recently, Nintendo released a new Fireware Update for the 3DS. The update is very minor. All it does is increase system stability, and allow more characters (ex: a, b, c, 1, 2, 3, !, @, 3, etc). to be used on passwords in the eShop (what protects your credit card info). There have also been rumors that flash carts are being blocked (although nothing has been confirmed yet). If that last rumor is true, then Nintendo is really trying to stop hackers out there. Anyways, if you don't know how to update your system, follow these steps:
  1. Turn on your system
  2. Go to System Settings (Wrench Icon)
  3. Click on Other Settings (Button on Bottom Right)
  4. Go to the 4th page
  5. Click on the button that says System Update (Middle Button)
  6. Click OK, and Agree to the Terms
  7. Update!!

Project X Zone Info & Release Info

Hey everyone, sorry for not posting yesterday, andyways, let's get on with this post! Project X Zone is a crossover fighting game being developed by Capcom, SEGA, and Namco Bandai. The game is said to have 200 or more characters. The characters in Project X Zone come from all sorts of games that have been made by these companies. That includes characters from the MegaMan games (including Zero!!), Resident Evil, Tekken, Street Fighter, and so many more. (Strangely enough I don't know if Sonic the Hedgehog will be making an appearance or not). On top of that, there are to be over 45 music tracks. The game is similar to that of Super Smash Brothers where characters fight each other until the opposing players are KOed. It sounds pretty awesome, and what's even better is that it's exclusive to the Nintendo 3DS. This is so great because it shows that Nintendo is getting a lot more 3rd Party support than they were in previous years. It sounds really awesome, right? Well here's the bad news: This game is only being released in Japan as of now. It's to be released on the 11th of October. However, knowing how many characters that are in this game, and how much money these companies can potentially make off of it should be reason enough to bring it to America and Europe. Although we can't be sure. Still, it'd be awesome if it did come here. Anyway, you can check out the official website here: www.pxz.channel.or.jp/. The site includes the characters reavealed as of now, pictures, trailers, and more. Be sure to check it out if you're interested!

Zero vs Omega Zero Decisive Battle

For the last few weeks I've been posting nothing but news. This post is to break that streak, and trust me, it is 100% worth it! Especially if you are a fan of MegaMan Zero. (Don't worry, stories relating to current news will continue tomorrow). If you remember a while back, I made a post about a great fanmade series. Well this is very similar to that, but it's only 1 episode long, but 100x awesomer! It's all about a single event that occurs in MegaMan Zero 3. And let's just say it's freaking awesome!! Now, I'm not going to say too much about it so you can get full enjoyment out of it! Well, without further or do, take a look at this video!

If that wasn't the coolest sprite fight you've ever seen, than please tell me what was!! The main music is Cannon Ball from the Remastered RockMan [MegaMan] Zero Mythos Album. (If you haven't downloaded it yet, you need to check it out)!! This video was made by YouTube User  who has made some other amazing flash videos featuring MegaMan, and MegaMan Zero!! Check his channel out now!! Well, that wraps this post up. Sorry it was so short, but I hope it was worth it! Until next time!

Introducing NK's Newest Editor IkeFE!

Greetings Nintendo Kingdom!

My name's IkeFE and I'd like to begin by thanking JTA777 for welcoming me to the site.  We spoke about his work here on the site and after some discussing I offered to lend a hand around the place and here I am!

So a little about me.  I post on many forums under the name IkeFE and you can find me yammering on about things anywhere these days, heh.  I'm a huge Fire Emblem fan as well as Nintendo and have been around for a while so I think I know a thing or two about games :)

Lastly, I welcome anyone who wishes to speak to me on any topic and if you need to reach me feel free to drop JT or I a e-mail!  I look forward to hearing from everyone.


Let's Take a Look at NSMBU

Back at E3, Nintendo announced one of many launch titles for the Wii U, except this one has Mario in it. You all know this as New Super Mario Bros U. The game itself looks pretty good, especially in HD. And finally seeing Mario in High Definition is so cool! It's nice that Nintendo has finally caught up with graphics, but the graphics alone won't be enough to make this game awesome. Let's see what it has in store for us, then you can be the judge of how great it really is.

So to start off, this game can support up to 5 players. Originally, it used to be 4 players, but now it has been moved up to 5, which is pretty cool. The original 4 players still jump around chaotically trying to beat the level. The 5th person (holding the Wii U GamePad) can place blocks underneath the players, saving them from pits, helping them get higher on the flag pole, helping the players get through the level faster, or maybe even intentionally getting in the way making the game that much harder. Another thing the person with the Wii U GamePad is capable of doing is interacting with the enemies. For example, if you were to tap a piranha plant, it would stun it, and then the piranha plant would instantly go back down it's pipe. Keep in mind that you don't need to have 4 people playing just so someone else can use the Wii U GamePad. You could just do one friend and yourself; one as Mario, and one as the block placer. It sounds pretty great. Nintendo always has something new.

We all know that Mario is known for bringing something new to his games, so what does he bring to this game that makes it so much better than any other Mario Bros. game? Well to start it's in HD and the Wii U GamePad totally changes the way we will play our games (not requiring the television). On top of that, Miis will be playable this time around (alongside Mario, Luigi, Blue Toad, and Yellow Toad). But what really changes this game? Well to be honest, there is nothing that changes the game, it just expands on previous New Super Mario Bros. games. New power ups include the acorn mushroom, which gives Mario a squirrel like suit, and that's about it. Nintendo however is bringing back the baby Yoshis from Super Mario World (who are now able to blow bubbles) along with many of the Yoshi's that we saw in Super Mario Galaxy 2 (a floating Yoshi, and a glowing Yoshi). While it may not seem like a lot of new stuff, keep in mind that we still have roughly 5-6 months until we will be able to get this game, so there are many more features and ideas yet to be revealed. Any ideas?

I'm not sure how many of you are familiar with Super Mario World (an amazing game), but I think it's obvious that this game is greatly influenced by Super Mario World. The new Squirrel suit seems similar to that of the feather/cape power-up from SMW. Plus the baby Yoshi's haven't been seen sense they first appeared in Super Mario World. Many other elements in New Super Mario Bros. U reflect those of Super Mario World including spinning boo circles, background designs (look at top picture), diagonal pipes, and much more. Personally, I loved Super Mario World, so I think that I will love this game!

I guess the last piece of information you might care about is that the first player is also allowed to choose his or her character, so he/she isn't automatically stuck with Mario. Unfortunately, thats just about all of the details I am able to share with you right now (because I don't have any other info on the game). I promise that before the games official launch I will make another post similar to this! And I know that a lot of you want to know when we will be able to get our hands on this game. The answer is the second the Wii U is released (which is this holiday season)!! I'm pretty excited. Tell me if you'll be getting this game or if you are going to skip it. Until next time!

Our Opinions: Reggie Says Gamers Are Never Satisfied

After watching E3 this year, there were a lot of negative opinions. I confess, I did think if fell a little flat compared to previous years. But unlike a lot of fans, I'm not going to let that change my opinions near Nintendo. Anyways, Stephen Totilo over at Kotaku held an interview with Reggie a little while after the conference. During the end of this conference (which you can check out here), Stephen asked Reggie why he thought that there were so many negative opinions regarding the E3 conference this year. Reggie basically answered saying that gamers often answer, "Thank you, but I want more." Now, I highly suggest you read the interview (which I've linked to 3 times now) because then you will fully understand what I'm saying when I state my personal opinions on this. So let's start with this quote by Reggie:
"For years, this community have said, 'Damnit Reggie, when you launch, you better launch with a Mario game.' So we launch with a Mario game, and they say, 'So what's more?'"
Okay, so this is where I want to start off. So yeah, we really do like it when they launch with a Mario game, who doesn't? But the reason we want it to be a MARIO game is because Mario is known for bringing a new experience to the game. For example, Super Mario 64 introduced us to a world of 3D, Super Mario Sunshine changed the gameplay with FLUDD, Super Mario Galaxy gave us a new story and expanded the world to the Universe, and those were all awesome! But they are launching with a New Super Mario Bros. game, and that's why we say, "what else?" We don't want a sequel/follow-up, we want something new, something that is out of this world, and that's why we want MARIO to be released with the Wii U, not Zelda or Kirby (don't get me wrong, these are both awesome franchises). I mean, you're the president of Nintendo of America, dude, I thought you would know that! Let's look at this quote:
"I have heard people say, 'You know, you've got these fantastic franchises, beyond what you're doing in Smash Bros., isn't there a way to leverage all these franchises?' So we create Nintendo Land and they say, 'Ho-hum, give me more.' So it's an interesting challenge."
Yeah, the Smash Bros. games are amazing! Anyone who is awesome should know how much fun they are! I mean, what Smash Bros. does is combine these franchises in a way in which keeps true to all of the characters, and is just so much fun to everyone. Not to mention, there are characters from almost every single first party franchise, so there's something for everyone! But Nintendo Land is made up of mini-games...and us hardcore gamers don't want to be playing mini-games. On top of that, I find it hard to believe that we will see attractions for the majority of the following: Fire Emblem, Pokemon, Star Fox, Metroid, Earthbound, Pikmin, and Kid Icarus. As a family friendly game, it will focus on Mario, characters relating to Mario (ex: Donkey Kong), Zelda, and the other "popular" franchises. Nintendo, we want to see something original, that is going to be fun to play, together or alone for a very long time, and I'm afraid a few mini-games just aren't going to do that. Now, onto this quote:
"And so for years this community has been asking, 'Where's Pikmin?' 'Where's Pikmin?' 'Where's Pikmin?' We give them Pikmin. And then they say, 'What else?'
Okay, I know a lot of gaming friends, and I don't know a lot who have said this. Anyways, what Nintendo has to realize is that Pikmin haven't been in a game (excluding SSBB). By now, most of the Pikmin fans have either given up on the idea of Nintendo making a new game, or have simply moved on in life, and stopped gaming. Not many Pikmin fans are still around after 8 yeras. And what they also have to realize is that a lot of new gamers are being born every day, and when they haven't ever been exposed to Pikmin outside of SSBB. Why would they be happy about hearing about some game they've barely even heard about? See Nintendo, it's not that we aren't satisfied, it's just you're giving us the right things at the wrong times.

But Nintendo, I want you to know, that there is a reason that I, and so many others have stayed with you for so long, and that's because you do make us great games, and while we may not show it, we really are enjoying what you are making for us. People these days are harder to satisfy, but there are many of us out there who do appreciate your works, and we always will. I know you probably will never see this post, let alone this site, but I still am writing this post to you in hope that you will someday find it. Well, I just wanted you to hear this paragraph. Well everybody, that wraps up this post, tell me what you think of Reggies attitude towards the fans.

Namco Bandai Working On Next Smash Bros?

If there's one franchise that everyone likes, it has to be the Smash Bros. franchise. Why? Because there are so many familiar characters, that it's almost impossible to not like any of them (unless you own a PS3 of course). Anyways, at E3 2011, Iwata (president of Nintendo) announced that there will be a new Smash Bros. game coming in the near future, and that's it. At E3 2012, we got NO news on this game. Now, at the latest Nintendo Direct, (June 21st), we were told that Smash Bros. is being worked on by Namco Bandai. At first, you may not like this, but I have reasons that show that this isn't exactly a bad idea.

1. Sakurai is still leading development!
Even though Namco Bandai is working on this project, Sakurai is still in charge of the overall thing. If he isn't happy with a character design, or a moveset, he will have it fixed. This is one of the biggest franchises in history, do you really think he'll let us down now?

2. Namco Bandai makes great fighting games! (Ex: Tekken)
How is it bad that a company that makes fighting games is working on this fighting game? Yeah, it might be a bit different, but it's still gonna be with Nintendo characters, and Sakurai is still leading the development. Besides, this also opens up new friendships between Nintendo and 3rd parties. Just because it's different doesn't make it bad.

3. Sakurai wouldn't let them work on it if he wasn't confident.
It makes sense, why would you let a totally new company work on an old gaming franchise if you weren't confident that it would work?

4. Third Party Support
When other 3rd party companies see that Namco is working on this old franchise, more companies will probably rush in and want to be part of the fun. It's possible that we'll see even more 3rd party characters make an appearance that we wouldn't otherwise see without Namco. (Yeah, the chances of this are small, but there's still hope).

5. It's Smash Bros.
If our favorite characters from our favorite games are still being brought together, then what could go wrong? Who cares what their movesets or stats are? Smash Bros. is known for that one reason above, and that alone. Sakurai will prevail!!

So there you have it! I don't see it as a very bad thing. I'm really interested in what you have to say. Please tell me in the comments below. Well, that wraps it up for today! ~JTA777

The New NEWS!! Section

Alright, so this isn't a very big addition to the site, but I have recently added a new section on the sidebar of this site known as the news area. Now, this little box in the sidebar, (pictured to the right) is where I'll post minor news that doesn't necessarily need a post for me to announce it to you guys. Sometimes, if I feel like it, I'll make a post about it, and then link it in the section. As you can see in the picture, half of the text is red, and the other half is white. The Red text is for anything with a link. So if I'm telling you about a new Nintendo Direct session, I'll probably have the link in the NEWS!! section link straight to the official Nintendo page for it. Anything with white/grey text is just regular news. I'll be using this section to talk about minor announcements, or HUGE announcements that you should see. Or anything that relates to Fire Emblem. So yeah, that's all this little post was about. Thanks for reading!

Fire Emblem: Awakening Coming in 2013 (Wallpapers)

During the latest Nintendo Direct, it was announced that Fire Emblem Awakening will be coming to both America and Europe next year, in the first half of 2013. No dates were specified. It was also mentioned that there will be tons of content that could be downloaded to get even more out of this game. Unfortunately we will have to do a bit of waiting until it's released, but at least we know it's coming! (Let's just hope the world doesn't end before then). Well, I haven't posted any downloads lately, and I've had tons of these wallpapers sitting around, so I just decided to post them. The wallpapers feature the Fire Emblem Logo, Joshua from the Sacred Stones (very similar to my other Fire Emblem Wallpapers), and Navarre from Shadow Dragon. Click on an image for a preview. Click the text underneath for the full size.  

Fire Emblem Logo    Fire Emblem Logo Big
        1280x800                                                                                     1600x1200

IMAGE Joshua Original    Joshua Bold
Original Wallpaper                                                                                  Joshua Darkened

Joshua Fire BG     Joshua Red
Joshua Fire BG                                                                                         Joshua Red BG

Joshua Abstract   Joshua Black
Joshua Abstract                                                                                         Joshua Black  

Navarre Original    Navarre Red
Navarre Original                                                                                     Navarre Red  

Upcoming Pokémon Titles

Like I've already said in many previous posts, the latest Nintendo Direct was AWESOME!! And for all of you Pokémon fans out there...well, the news I'm about to share with you just migh make your head explode. Today we'll be going over Pokémon White Version 2/Pokémon Black Version 2, Pokémon Dream Radar, and Pokédex 3D Pro. Now honestly, I wouldn't normally do a post on any Pokémon games, but sense I've been getting way more viewers this month, I figured that a few of you would be interested in this! Well, this is for you Pokémon fans!
Pokémon Black Version 2/Pokémon White Version 2
As you probably guessed, these are the successors to Pokémon Black and Pokémon White. These games include old pokémon from past games, however it does include new Pokémon trainers and gym leaders. Keep in mind that these are for the Nintendo DS, NOT THE NINTENDO 3DS (so you'll be playing in 2D).  Both games are coming this fall.

Pokémon Dream Radar
The new Pokémon Dream Radar uses the augmented reality function on the Nintendo 3DS. When you catch a Pokémon, you can transfer it into your copy of Pokémon Black Version 2, or Pokémon White Version 2. The game includes rare Pokémon you would otherwise have trouble finding in other games. Release date TBA.

Pokédex 3D Pro
Pokédex 3D Pro is similar to that of Pokédex 3D in the Nintendo eShop, except this contains information on every known Pokémon. It includes information on when Pokémon evolve, what moves they can learn/preform, and how they compare to other pokémon in battle. It also allows the player to take pictures of Pokémon in the real world through augmented reality. Release date TBA.

Wow, that's a lot of upcoming Pokémon games. As a matter of fact, it's the same amount of Pokémon games as Mario games that are coming out (excluding Nintendo Land and Game & Wario). I know a lot of you are excited, so I posted the trailer for it below. Thanks for reading everyone. Tell us if you're excited, or which one you are going to buy! We always love to hear what you guys say.

New Stuff on the eShop!!


Alright, so the latest Nintendo Direct was huge! (I liked it WAY better than E3 this year). Well, during the conference, we heard a lot about new games, the 3DS XL, and stuff on the eShop. And that's what this post is exclusively about, the new stuff on/coming to the eShop!!

Just last night, Nintendo released a Kingdom Hearts Dream Drop Distance Demo on the eShop for free. While it may not be a very big demo, it still gives us a taste of what the full game will be like. Remember, it'll be coming on July 31st!!

Other demos that are yet to be released include a Heroes of Ruin demo, and Rhythm Thief and the Emperor's Treasure. It's unknown when these demos will be hitting the eShop, but Nintendo made it clear that it will be very soon. Most likely within the next few weeks. If you are in Europe, the Heroes of Ruin and Rhythm Theif demos have already been released.

If you're in Europe, 10 games have been discouonted. Five are this week, 5 are next week. The first 5 are listed below with their new price. They will be discounted at these prices until June 28th 14:59 CET.
  • Pullblox - £4.30
  • Zen Pinball 3D - £3.60
  • Let's Golf! 3D - £4.30
  • The Legend of Zelda: Link's Awakening DX - £4.30
  • Super Mario Land - £2.90
Here are the next 5 (which will be discounted from June 28th to July 5th). Prices are not yet determined.
  • Dillon's Rolling Western
  • Freakyforms: Your Creations, Alive!
  • Fun! Fun! Minigolf TOUCH!
  • Mighty Switch Force!
  • Super Mario Land 2: 6 Golden Coins
The last piece of information I have for you guys is that starting on July 5th, 2 virtual console games will be released every week. This will last up until August 1st. Here are the games that have been announced so far along with their dates (no this is not all of them):
  • The Legend of Zelda - July 5th
  • Kirby's Pinball Land - July 12th
  • The Sword of Hope II - July 12th
  • Kid Icarus: Of Myths and Monsters - July 19th
  • Tumblepop - July 19th
  • Wario Land: Super Mario Land 3 - July 26th
  • Sonic Blast (No date specified)
  • Sonic Labyrinth (No date specified)
Nintendo, why didn't you do all of this at E3? If you still haven't watched the Nintendo Direct video, you can check it out right here (if you're in the America's region). Well, I'm really glad that they are giving us all of this stuff. I sure do wonder what else they are gonna surprise us with. Tell us what you think!!

Thanks to:
Nintendo Direct - July 21st - for most information
Nintendo 8-bit Summer - for the upcoming titles along with their dates
Nintendo Life - for European titles & prices

Nintendo 3DS XL Revealed

Yesterday Nintendo aired a Nintendo Direct session for each of the 3 regions (Japan, Europe, and the America's). I don't know about you guys, but I'm in the America's region, so that's the one I saw. (If you are in a different region, I don't know if this will be as true for you). Well last night, Reggie told us about the Nintendo 3DS XL (LL in Japan). Just basted on the name, XL, we know that this system is much bigger. For those of you familiar with the DSi XL, this is practically the same thing, but for the 3DS instead of the DSi. Anyways, let's just check out some of the details on this bad boy:

  • Screens are 90% larger
    • Upper screen is 4.88 inches (90% larger)
    • Lower screen is 4.18 inches (90% larger)
  • System is only 46% larger
  • Will have longer battery life
    • When running 3DS software
      • 3DS = 3 to 5 hours
      • 3DS XL = 3.5 to 6.5 hours
    • When running DS software
      • 3DS = 5 to 8 hours
      • 3DS XL = 6 to 10 hours
  • SD card is now 4 GB (regular 3DS SD card is only 2 GB)
  • Uses same adapter as 3DS/DSi
  • It will cost $199.99 for those of you in the Americas
  • It will cost ¥ 18,600 for those in Japan
  • It will be released on August 19th (alongside New Super Mario Bros. 2) in the Americas
  • It will be released on July 28th for Europe and Japan
  • Colors
    • Red & Black
    • Blue & Black
    • Silver & Black (Europe)
So there you have it. The new 3DS XL in all of it's glory... But I have to admit, I don't like the new design as much as I like the original DS. I'm not sure why, it's just not as bold. Thankfully if you decide to stay with your regular DS, you won't be missing out on anything besides bigger screens and more battery life. I'm surprised that Nintendo is giving Europe and Japan the new XL so much sooner than they are giving it to America. What's up with that Nintendo? Oh well. Well that wraps it up for today. Until next time...

Super Mario Bros Crossover!

Hey everyone! So I made a post like this a while back, but now that more of you are reading the blog, I thought I would remake it. And, on top of that I had a comment on the game section of this site asking if I could try and upload more of these games. And of course, this site is all about the fans. Anyways, let me just explain what Super Mario Brothers Crossover is.

Super Mario Bros. Crossover is a game where the original Super Mario Bros has been recreated, however now you can play as players from other series. Meaning you could play as MegaMan or Link instead. And they're attacks are still unique to them (so Megaman can still shoot bullets, Link still wields a sword, etc.). On top of that, the controls are 100% customizable, and there are multiple difficulty levels. You can even change the art of the game, meaning if you don't like the original Mario Bros art style you can play in what appears to be Super Mario Bros SNES, or Super Mario Bros 2, or Super Mario Bros 3, and some other weird one that isn't from a Mario Game. Anyway, if you do change up the art, it doesn't change the level, it's still the same level, just different art. So yeah...it's really fun! And you can play it right here! Just scroll down a little bit! (Works best in Firefox. Requires latest flash player).

Well that's about it. I'm not quite sure how you can save/load your game, but I'm sure it's easy to figure out. Tell me what you think of this awesome game! Whose your favorite character? What's your favorite art style? Tell us everything! Until next time.

Artwork from All Upcoming Mario Games!

Including New Super Mario Bros. 2 (3DS), Paper Mario: Sticker Star (3DS), Luigi's Mansion: Dark Moon (3DS), New Super Mario Bros. U (Wii U), and Nintendo Land (Wii U).
New Super Mario Bros 2.

NSMB2 Logo
 Mario       Luigi       Mario & Luigi

Racoon Mario      Gold Racoon Mario       Gold Blockhead Mario

Gold Fireball Mario       Group Artwork

Super Mushroom      Mini Mushroom      1-Up Mushroom

Fire Flower  Super Leaf  Mega Mushroom

Golden Mushroom       Golden Flower       Invincibility Leaf

Golden Brick Block      50 Gold Coin Block      Roulette Block

Golden Goomba      Koopa Troopa      Golden Para-Koopa

Golden Lakitu      Spiny      Golden Bullet Bill


Full Group Artwork
Larger Version

NSMB2 Box Art

Paper Mario: Sticker Star

Current Logo

Group Art  Paper Mario  Kertsi
↓ Beta Artwork ↓

Beta Paper Mario          Beta Stickers Background

Luigi's Mansion: Dark Moon

Full Group Art

King Boo & Luigi    King Boo & Luigi Alternate    Luigi    Luigi Sucking Up Ghost

Current Logo     Beta Logo


Mario & Yoshi       Squirrel Mario       Luigi & Yoshi

Blue Toad & Baby Yoshi Solo    Blue Toad & Baby Yoshi    Yellow Toad    Acorn Mushroom